Posts Tagged ‘creativity’

Drew, S., Stevens, A. & Haughton, P. (2007) Electronic PDPs for Art, Design and Media: Their Use and their Assessment, Sheffield Hallam University

January 11, 2008

Drew, S., Stevens, A. & Haughton, P. (2007) Electronic PDPs for Art, Design and Media: Their Use and their Assessment, Sheffield Hallam University [Online report] Available at: www.shu.ac.uk/research/cre/Electronic%20PDP/Website/base%20model/CasestudyD&T%20amended.doc (accessed July 20 2007)

The focus on electronic personal development portfolios is made clear from the outset, and the case studies that have driven the research findings acknowledge this. The work identified some key findings from consultation with employers in relevant fields. This included the emergence that there was an increasing trend for applicants to make first contact via email, but that employers do not view a portfolio until interview.

It also emerged from the employer perspective that portfolios needed to be focussed in order for them to stand out from the crowd, show individuality and emphasise originality and creativity. It was also suggested that PDP content was, although not expected by employers, generally found to be occurring in employees and was seen as a personal activity. A tension also emerged between worked presented being of potential commercial value.

There is some ambiguity about the role of PDP for employability, and although the report does discuss PDP with employers, it highlights the gap between PDP in education and for employment purposes, stating, “E-PDP tends to be located on professional practice modules.”

Adams, J. (2007) ‘Artists Becoming Teachers: Expressions of Identity Transformation in a Virtual Forum’ International Journal of Art and Design Education, 26 (3), pp264-273.

January 8, 2008

Adams, J. (2007) ‘Artists Becoming Teachers: Expressions of Identity Transformation in a Virtual Forum’ International Journal of Art and Design Education, 26 (3), pp264-273.

Although the article focuses on art and design graduate’s identities as they train to become teachers, it does highlight a parallel challenge associated with the ways of working with e-learning technologies – VLE or e-portfolio; “There are problems of expression that are brought about by the juxtaposition of visually and spatially adept artist-learners constrained within a largely textual environment.” (p.264)

In discussing identities of the artists and designers, the author refers to the idea that personalisation may only exist through social interaction. So this expression has manifested itself in the social aspects of forum conversation in the virtual learning environment, despite the constraints of a text-oriented interface.

Dillon, S. & Brown, A. (2006) ‘The Art of E-Portfolios: Insights from the Creative Arts Experience’ In Jafari, A. & Kaufman, C. (Eds.) Handbook of Research on E-Portfolios pp420-433 Hershey, PA: Idea Group Reference

January 7, 2008

Dillon, S. & Brown, A. (2006) ‘The Art of E-Portfolios: Insights from the Creative Arts Experience’ In Jafari, A. & Kaufman, C. (Eds.) Handbook of Research on E-Portfolios pp420-433 Hershey, PA: Idea Group Reference

The authors aim to examine the creative production context in order to reveal challenges potentially encountered using portfolios in the creative arts through case studies in diverse creative fields. Initially there is an acknowledgement of the “intensive media-rich nature of creative production contexts” being a significant challenge for electronic portfolio use. The article goes on to describe the generic elements of traditional creative arts portfolios to represent the intrinsic creative processes associated:

“When creative product and experience are textualised, the explanation is privileged over a representation of the knowledge itself in its original symbolic form. Artefacts of artistic practice can be organized into a system that documents creative practice in a way that combines both the experience of the work and the explanation of the work to provide a rigorous, accountable, and compelling presentation of the work.” (p.421)

The trend for multimedia richness made possible and driven by technology, is suggested to “level the playing field” for contexts beyond the creative arts (there is a historical and cultural tendency for prioritising text and numerical modes of description). The authors highlight ways in which multimedia can be utilised to extrude metaphors for creative arts, citing music and the performing arts’ temporal nature as being well suited to such outputs.

A key question raised is; “Is the artefact of the production sufficiently representative of the quality of the work?” A focus on understanding subjects and the tools and processes intrinsic to them is provided as a basis for a solution; “Understanding the ways of knowing within a discipline is critical to the effective use of ePortfolios, and understanding within creative arts is tightly bound with the mediums of those practices.” (p.431)

Logan, C., Allan, S., Kurien, A. & Flint, D. (2007) Distributed E-Learning in Art, Design and Media: An Investigation into Current Practice The Higher Education Academy Subject Centre for Art, Design and Media

December 12, 2007

Logan, C., Allan, S., Kurien, A. & Flint, D. (2007) Distributed E-Learning in Art, Design and Media: An Investigation into Current Practice The Higher Education Academy Subject Centre for Art, Design and Media

The research aimed to provide a picture of the current use of virtual learning environments and other learning and teaching technologies in these subject areas. The findings of the project were reviewed in the light of current literature, and the report provides development-oriented advice that aims to benefit stakeholders in these specialist subject areas.

Three kinds of findings contributed to the project. Detailed survey evidence describes current and extensive use of learning technologies and levels of user satisfaction; case studies provide in-depth accounts of practical and pedagogical issues involved in introducing e-learning into course programmes; and focus group findings give rich, qualitative accounts of real-life learning and teaching, including the student experience. The project’s evidence provides a picture of the diverse and innovative use currently being made of e-learning across art, design and media disciplines.

For further information visit:
http://pathfinder.cumbria.ac.uk/del1.html

Download the full report.